0.0.x¶
Almonds is in development with the Revive Engine. The Almonds Datamodel is loaded in after the engine and makes use of modules and assets from the engine.
0.0.1.2 - Reimplemented main menu with new engine UI.
0.0.0.9 - New structure, Furnace. Used for cooking and refining different resources. - New item, Matchbox. Can be deconstructed for sulfur.
0.0.0.8 - Added Play Intro for new players.
0.0.0.7 - Main menu world is now new players world. Returning players will be sent to Athena City instead. - Server browser now shows servers with player count and regions.
0.0.0.6 - Small Bandit Camps now shows up on the map.
0.0.0.5 - New Menu screen. New play screen that shows 3 methods of finding a server to play on. Play will spawn you in this current server, Servers will open the server browser, Event is for special event servers.
0.0.0.4 - Added Tier Keys. Found in random loots, these keys can be used to access higher tier loot crates that may be guarded by Bandits.
- Added Key. When key locks are placed, a key can be crafted on the lock. The key is only for the door it is crafted on, anyone with the key can access the door.
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Added Key Lock. Doors can now be locked using a keylock.
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Added Cabbage Seeds, has 4 uses, to plant cabbage on Planters.
- Added Planter. Used to contain growable crops.
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Added Cabbage. The first growable food source.
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Workbench is now used to unlock crafting recipes.
- Portable storages can no longer be opened unless it is equipped.
- Crafting is now queued, you can no longer craft multiple items at the same time.
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You can now drop items by right clicking them.
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Added Meta Status. Hunger, Thirst and Comfort are now shown in your inventory screen along with other buffs and debuffs.
- Added Hunger. Hunger decreases at the rate of 5 per minute. Foods now show their calorie contain that refills the hunger.
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Added Thirst. Thirst decreases at the rate of 7.5 per minute. Consuming items with hydration refills the thirst.
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Added Portable Storage items. Items such as Dufflebag, Survivors Backpack, Ammo Pouch can store items as inventory slots as long as they are equipped.
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Building plan now cost resources to build.
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You can now deconstruct items by right clicking them, deconstructing items will yield basic resources.
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Added item, Building Plan. Within foundations, you can plan and construct walls, window & frame walls and door frames to attach structural components to them.